local aloneSlashSkill = fk.CreateSkill {
  name = "alone__slash_skill",
}


-- aloneSlashSkill:addEffect("cardskill", {
--     name = "alone__slash_skill",
--     prompt = clone_slash.skill.prompt,
--     max_phase_use_time = 1,
--     target_num = 1,
--     can_use = function(self, player, card, extra_data)
--       return #player.player_cards[Player.Hand] == 1 and ((extra_data and extra_data.bypass_times) or player.phase ~= Player.Play or
--       table.find(Fk:currentRoom().alive_players, function(p)
--         return self:withinTimesLimit(player, Player.HistoryPhase, card, "slash", p)
--       end))
--     end,
--     mod_target_filter = clone_slash.skill.modTargetFilter,
--     target_filter = clone_slash.skill.targetFilter,
--     on_effect = nullFunc
  
-- })

return aloneSlashSkill